How We Created an Asian Temple in 3D with AI Image References

Guillaume Chichmanov
June 17, 2024

Creating a detailed 3D scene, like an Asian temple, involves various steps that blend creativity with technical skills. Leveraging AI tools and software like Blender and Unity can streamline this process, making it more efficient and accessible. 

In this blog, Camila, Environment artist at Cominted Labs walks you through our comprehensive approach to bringing an Asian temple to life, from initial brainstorming to final optimization. Here's a step-by-step guide to our workflow:

1. Generating images with AI for brainstorming:

- Use an AI tool like Midjourney or Dall-E to generate images based on keywords that represent conceptual ideas for your project.

- By using this method, you'll have a clearer and more visual idea of what you want to create and save a lot of time on conceptualization if you are working with a short timeline.

2. Sketching based on references:

- Use digital drawing programs like Photoshop to create sketches based on the references you have created.

3. Creating a blockout in Blender:

-Use basic shapes such as cubes, cylinders, and spheres to create a general structure of the scene.

-In this step, adjust the size and position of the main objects in the scene.

4. Planning the temple with modular objects:

-Design objects in modular units to make assembling the scene easier.

-These modules can be reused as necessary and create variation in our model.

5. Modeling and texturing objects

-Model the objects in Blender, detailing them according to the reference images and sketches created previously.

-Apply textures to the objects to add more realism and detail. Textures can be created within Blender or downloaded from websites like Poly Haven.

6. Assembling block structures:

-In Blender, assemble modular objects to form the main structure of the project, in this case, the temple.

-Adjust the position and orientation of the blocks to create the desired scene.

7. Prepare and export FBX files:

-Once the scene is finished, position the origin in the center of each object.
-Select all objects and export them in FBX format.

8. Importing and placing the temple in Unity:

-Open a project in Unity and import the FBX file created earlier.

-Place the temple in the scene, adjusting its position and rotation as desired.

9. Optimization with LODs:

-Create LODs (Levels of Detail) for the temple. This means creating simplified versions of the model that will be shown at distant camera distances for better performance.

10. Collider configuration:

-Add collision components to objects so that they interact correctly with other objects in the scene and are not penetrable. (With the green lines around the object, we identify that colliders are applied.)


In conclusion, AI tools like DALL-E or Midjourney significantly speed up the conceptualization phase by generating visual references and inspiring creative ideas. However, when it comes to creating game-ready assets, the expertise of skilled 3D artists remains indispensable. While AI can provide a strong foundation and streamline initial steps, the intricate modeling, texturing, and optimization required for high-quality 3D scenes still rely on the talents and experience of professionals

If you are building a game and looking for an efficient and cost effective outsourcing partner, Cominted Labs is at your service. We are a leading game art outsourcing platform that has collaborated with over 50 leading game publishers and developers. Our clients include TCG World, Perp Games, Ethereum Towers, Baby Doge, Crossmint, MadWorld, and many more.

Contact us today and book an intro call.

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